stublag.com

  1. Breaking the NES for Shovel Knight →

    What if development for the NES never stopped? How would an 8-bit game feel and play if developed today? We imagined the gameplay would benefit from modern design lessons, and the tech would receive subtle but substantial upgrades. This was possible to an extent on the NES, where technology was built into the cartridges.

  2. Took a short class on character animation and had a lot of fun. Definitely planning on doing more animation stuff with After Effects.



  3. The Floor is Jelly (2014)

  4. We made a bench. It’s pretty cool.

  5. Turning Left — The Brooks Review

    Turning Left — The Brooks Review