Wasteland
Something I had a lot of fun figuring out on this was how to get those 2D smoke trails to work. I originally planned on using Blender’s Grease Pencil to do this, but it turns out they were limited in how they could behave (this might be changed soon?).
I ended up having to animate the dust separately, in 2D, and then bring in the clip as a plane that was rigged to the back of the car. Here’s what it looked like:
