Wacky Bus

12/15/23  /    /  

Back in June I started working with Tony & Kyle of Mostly Bits on a game for the Playdate. They had the idea to make a little game where you drive a bus that changes shape.

The thing I wanted to figure out was how to actually model and animate all of this in Blender, and then export a bunch of sprites to use on the Playdate. I started by modeling everything and then making materials for the black & white. It also helped that I had already made a lot other vehicles and props to drop in there.

This has worked surprisingly well, and it’s been really fun to see the animated pieces working on a Playdate.

My favorite thing so far has been this character I drew for the “administrator” of the Wacky Transit Authority. He hates Wacky Bus so much.

We’re trying to put together a playable demo right now, so hopefully I’ll have something to share very soon here 🚌💨

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